Prime
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doesn't work :C
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i have done some source edits but would it affect damage against boss only? UPDATE: also mob modes are not working fine, plant type for example takes full dmg
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Abysmal Knight Card not working at all, I've tried changing item_db script but still won't work, all other cards works as should
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Random Option dissapearing when decarded or enchanted
Prime replied to Prime's question in Scripting Support
bump, please need help /: -
Random Option dissapearing when decarded or enchanted
Prime replied to Prime's question in Scripting Support
i did check all changelog regarding Random Option and still everytime i decard/enchant/refine an item that has Random Option it dissapear and no error shown on console /: -
Random Option dissapearing when decarded or enchanted
Prime replied to Prime's question in Scripting Support
please :c -
it's fully compatible as far as i know , and reaching rAmod devs is a pain in the ass :cc
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still not working /:
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i'm using rAmod mm May revision or so, if you want to check the script i can send it personally :s is private
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Random Option dissapearing when decarded or enchanted
Prime replied to Prime's question in Scripting Support
can you provide me with the changelog please? -
Everytime i start the instance the fallowing error appear and it doesn't start NPCEvent 'dup_1_110023641::Oninstancing' not found! (source: Master Ryok)
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Random Option dissapearing when decarded or enchanted
Prime replied to Prime's question in Scripting Support
But it doesn't work here :c, everytime i decard an item wich has random option it dissappear -
Everytime i refine or decard an item wich has random option, random options dissapear /:, any solution to this??
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i'm using rAmod , revision 260 , anyway error only happen if an instance is generated.