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Elsa can you share that hokage sprite?? thanks
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im using win 8 64bit nevermind this post i already fix it i just have corrupted .dll files ill just replace with new one
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i already using that script that cause script error
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how to include the quest to event? can you give example? thanks
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what if auto mail like after the LMS event winner will have reward via mail?
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there is how to make a RO2 private server !
Blazing Spear replied to seifman123's topic in rAthena General
try to search here i tell you no emulator yet for LoTS -
there is how to make a RO2 private server !
Blazing Spear replied to seifman123's topic in rAthena General
it is GoTW i already did that before and its working for me. now kinda hard to get the GoTW client -
R>removing TWO sword default Sprite (Assassin)
Blazing Spear replied to hyuna's question in Graphics Requests
ohh i see...so I guess I need to find dual sword weapon sprites as alternatives... Right -
R>removing TWO sword default Sprite (Assassin)
Blazing Spear replied to hyuna's question in Graphics Requests
have you tried to search the sprite in your grf or data folder? i think all 2 sword when equip is default -
R>removing TWO sword default Sprite (Assassin)
Blazing Spear replied to hyuna's question in Graphics Requests
did you tried to search the right sprite of your weapon if you are using 2 sword? if there is no actual sprite if 2 sword are equip that will show default only -
R>removing TWO sword default Sprite (Assassin)
Blazing Spear replied to hyuna's question in Graphics Requests
btw what client are you using? did you tried to put in your item_db.txt view the weapon view id? if still using the default it will show default too. let me try this to find a solution -
R>removing TWO sword default Sprite (Assassin)
Blazing Spear replied to hyuna's question in Graphics Requests
i think its because your sword dont have the right sprite to view using assassin class. this is working when you use T.E.N.S[R] and T.E.N.S -
ow i missed the topic already let me try this AnnieRuru - can we add function like when player already have killing spree title have 3 when died -1 and auto remove the title to the character - and add some reward to the last title owned by the player - and is this work with pvp ladder? why everyone always think about me when nobody else can script @Skorm, @Capuche and @Missingno also can script very well, next time ask them as they are rathena scripting leaders screw that script, use mine [paste=5oruqcujcc6h] it hurt my eyes to see so many query_sql in the script, I rather rewrite this from scratch using string manipulations @Elektrochemiestry yeah ... it also means, you can get a title and go to war without fearing anyone invite you into party because it helps you auto-reject what do you mean by this ... this is a UNLOCK a title, right ? why do you want to steal the player's effort away after they have already unlock the title ? This function is for PVP only i wanna add to like refine ranking title the most successful refine acquired like master refiner or somethig that related
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if( tsc && tsc->data[SC_DEVOTION] && skill_id != PA_PRESSURE ) { struct status_change_entry *sce = tsc->data[SC_DEVOTION]; struct block_list *d_bl = map_id2bl(sce->val1); if( d_bl && ( (d_bl->type == BL_MER && ((TBL_MER*)d_bl)->master && ((TBL_MER*)d_bl)->master->bl.id == bl->id) || (d_bl->type == BL_PC && ((TBL_PC*)d_bl)->devotion[sce->val2] == bl->id) ) && check_distance_bl(bl, d_bl, sce->val3) ) { if(!rmdamage){ clif_damage(d_bl,d_bl, gettick(), 0, 0, damage, 0, 0, 0); status_fix_damage(NULL,d_bl, damage, 0); } else {//Reflected magics are done directly on the target not on paladin //This check is only for magical skill. //For BF_WEAPON skills types track var rdamage and function battle_calc_return_damage clif_damage(bl,bl, gettick(), 0, 0, damage, 0, 0, 0); status_fix_damage(bl,bl, damage, 0); } } else { status_change_end(bl, SC_DEVOTION, INVALID_TIMER); if( !dmg.amotion ) status_fix_damage(src,bl,damage,dmg.dmotion); } } Edit that code