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CrescentSaga

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  1. I'm not sure if looping this would be a good idea. with all the server load and everything since this script will run for every character that equipped this item on your server. It has been a very long time since I touched rAthena at all, so I'm not sure if this will work correctly. while (getequipid(EQI_ACC_L) == item_id || getequipid(EQI_ACC_R) == item_id) { bonus bMaxSP,readparam(bFlee); sleep 2000; } EQI_ACC_L (0) - Accessory 1 EQI_ACC_R (1) - Accessory 2 EQI_SHOES (2) - Footgear (shoes, boots) EQI_GARMENT (3) - Garment (mufflers, hoods, manteaux) EQI_HEAD_LOW (4) - Lower Headgear (beards, some masks) EQI_HEAD_MID (5) - Middle Headgear (masks, glasses) EQI_HEAD_TOP (6) - Upper Headgear EQI_ARMOR (7) - Armor (jackets, robes) EQI_HAND_L (8) - Left hand (weapons, shields) EQI_HAND_R (9) - Right hand (weapons) EQI_COSTUME_HEAD_TOP (10) - Upper Costume Headgear EQI_COSTUME_HEAD_MID (11) - Middle Costume Headgear EQI_COSTUME_HEAD_LOW (12) - Lower Costume Headgear EQI_COSTUME_GARMENT (13) - Costume Garment EQI_AMMO (14) - Arrow/Ammunition EQI_SHADOW_ARMOR (15) - Shadow Armor EQI_SHADOW_WEAPON (16) - Shadow Weapon EQI_SHADOW_SHIELD (17) - Shadow Shield EQI_SHADOW_SHOES (18) - Shadow Shoes EQI_SHADOW_ACC_R (19) - Shadow Accessory 2 EQI_SHADOW_ACC_L (20) - Shadow Accessory 1
  2. It won't solve your problem if a DDOS attack goes directly into your server, Since you're still using the same network interface, getting that pipe saturated will prevent you from restarting/changing your server IP. And as far as renting a server goes, changing your IP can take quite a while. Whoever if you hide your server IP behind a proxy, let's say a Google VM or Amazon, you can instantly change your VM IP into something else and repatch your client. This is quickly stop the attack since they are now targetting an unused IP. More-over, if you can setup multiple proxy for your server, you can set the Amazon/Google VM to instantly shutdown itself if it's under attack, This will save you a lot of trouble from having to change your IP, and DDOS, as common as it is, cost money. The more proxy they have to shut down to stop you, the more expensive it gets for them. And there's always the limitation of resources your attacker has to keep DDOS-ing you, at some point, they won't be able to keep stricking you. At a better level, you can also set load balancing for your VM. Which will help tremendously in reducing the strain of DDOS attack on your proxy. And as an added bonus, some provider does provide with a basic anti-ddos. It is not as powerful, but it will stop some basic attacks.
  3. Why would you need a proxy server? If I remember correctly it shouldn't be hard. Do you have a linux server? Here. Try to follow these steps. I know it wasn't very clear, but I believe with a little bit of knowledge you should be able to do it. #RO-Server Proxy IP Tables (Replace 0.0.0.0 with your Main Server IP & Port with Your Server Port) iptables-save > /etc/iptables_rules /sbin/iptables-restore < /etc/iptables_rules iptables -t nat -A PREROUTING -p tcp --dport 6900 -j DNAT --to-destination 0.0.0.0:6900 iptables -t nat -A PREROUTING -p tcp --dport 5121 -j DNAT --to-destination 0.0.0.0:5121 iptables -t nat -A PREROUTING -p tcp --dport 6121 -j DNAT --to-destination 0.0.0.0:6121 iptables -t nat -A POSTROUTING -j MASQUERADE sysctl net.ipv4.ip_forward=1 # Allow Ragnarok Online iptables -A INPUT -p tcp --dport 6900 -m state --state NEW -j ACCEPT iptables -A INPUT -p tcp --dport 5121 -m state --state NEW -j ACCEPT iptables -A INPUT -p tcp --dport 6121 -m state --state NEW -j ACCEPT # Have these rules take effect when iptables is started iptables-save After this, just change your client IP Address to the proxy server IP.
  4. Hi functor, can you please respond to my skype add request.

    1. Functor

      Functor

      I think you have added wrong contact. Tell me your skype login in PM. I will add you.

  5. Thx judas ill look into that I am using the ramod but it supports till kagerou oboro only :/ Latest rAmods support rebellion
  6. doesn't eamods have ramods as well?
  7. Index: src/map/battle.h =================================================================== --- src/map/battle.h (revision 17310) +++ src/map/battle.h (working copy) @@ -81,10 +81,11 @@ BCT_NOPARTY = 0x1b0000, //This should be (~BCT_PARTY&BCT_ALL) BCT_GUILD = 0x080000, BCT_NOGUILD = 0x170000, //This should be (~BCT_GUILD&BCT_ALL) - BCT_ALL = 0x1f0000, + BCT_ALL = 0x1f0001, BCT_NOONE = 0x000000, BCT_SELF = 0x010000, BCT_NEUTRAL = 0x100000, + BCT_FACTION = 0x000001, // Complete Faction System [Lilith] What i found... /// Battle check target [Skotlex] enum e_battle_check_target { BCT_NOONE = 0x000000, /// No one BCT_SELF = 0x010000, /// Self BCT_ENEMY = 0x020000, /// Enemy BCT_PARTY = 0x040000, /// Party members BCT_GUILDALLY = 0x080000, /// Only allies, NOT guildmates BCT_NEUTRAL = 0x100000, /// Neutral target BCT_SAMEGUILD = 0x200000, /// Guildmates, No Guild Allies BCT_ALL = 0x3F0000, /// All targets BCT_GUILD = BCT_SAMEGUILD|BCT_GUILDALLY, /// Guild AND Allies (BCT_SAMEGUILD|BCT_GUILDALLY) BCT_NOGUILD = BCT_ALL&~BCT_GUILD, /// Except guildmates BCT_NOPARTY = BCT_ALL&~BCT_PARTY, /// Except party members BCT_NOENEMY = BCT_ALL&~BCT_ENEMY, /// Except enemy }; BCT_ALL = 0x3F0000, /// All targets What to do?
  8. Not sure where to post this... But rAthena Billing system appears to be down... I kept getting ask for Street Address and Postal Code even though i filled them already.... Is it only me or everyone's experiencing the same issue?? Tried on Google Chrome & Firefox, both have the same error.
  9. No one seems to be paying any attention with gameguard again nowdays, hahahaha
  10. I used this episode previously in my RO, everything works... But now, somehow i can't use the episode anymore... All Arsinoe Maps crashed, rsw file failed to load... Couldn't solve this problem... I can warp to any other Episode 14 and above with no problem, no crash... Can someone help to resolve this problem?? Nevermind... I forgot the resnametable.txt
  11. Not sure if it's gonna be able to be used with the official ragnarok... But once again, this seems to be halted for now, Shinro haven't update this thread for a while...
  12. I've double checked everything and I'm having absolutely no issues with the 0x200 version. The packing/extracting process is really straightforward for the 0x200 version as well. Have you tried building a GRF with another tool to check if the issue persist? If you're able to read the GRF only with the 0x103 version, then it's very, very weird and I'm not sure what could be causing the problem here. If you can give me a specific and simple scenario that I can reproduce, that would be very helpful! Download the newest version (1.1.3) and use the MSI installer (GRF Editor Installer). It *should* install any missing libraries. Tell me if this helped . I tried the GRF Builder yesterday, and it was working fine... I have some weird issue with this tool, like for example the GRF i made with this tool is somehow not patchable either by using Thor / Neon... The only error notification i got is "GRF Version is outdated"
  13. no data.ini was alright, i tried building another GRF with 0x103 and it was alright, so i think it has problem but only with 0x200...
  14. I tried building a new grf with this tools, everything work fine except that my ro client seems not to be able to read it for reasons... i tried 0x200 encoding only thou...
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