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MisterLayzee

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  1. I don't know my revision is kinda old, however I believe it has either something to do with my client or my lua files because it happens when someone opens up the larger skill window. In any case, I would rather not have to do a complete update of my revision because that could possibly come into conflict with my edits.
  2. I ment having multiple events going at the same time. Since this event is only Single Player and you can have like 100 poeple waiting in the queue, the wait time would be HUGE. But if you have say 5, 10, 20 instances of the same event you can cut the wait time substancially making it more enjoyable for the players.
  3. This is kind of an old bug I think, however I can't find it with in a search. The bug is sometimes the levels of skills don't want to change. For instance, when you want to change TK's Calm Wind skill for different elements. And nothing will make it become unstuck either, not even completely relogging.
  4. Very impressive work plankt, I've been searching/trying to make a decent queue system for awhile now. However, if its possible, I'd suggest making it to where you can have multiple games going at the same time. For example, after a "X" ammount of people queued in one room that activates a loop that changes the event number and/or the map number (kh_kiehl02 changes to kh_kiehl03) and after it goes through all the maps you have for the event it reverts back to the 1st one.
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