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Freeze Status


Kewlx

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case SC_FREEZE:
if(sd->battle_status.luk >= 110 && sd->battle_status.mdef >= 50 )
            return 0;   

sc_def = status->mdef*100;
sc_def2 = status->luk*10 + status_get_lv(bl)*10 - status_get_lv(src)*10;
tick_def2 = status_src->luk*-10; //Caster can increase final duration with luk
break;

i try it on storm gust and frost driver it work,, it will frost you if your luk or mdef are not set on 110luk and 50mdef,

but when i try on frost when luk is higher than 20 it wont freeze the player

Edited by zanje
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