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Poring sucks items after amount of minutes


Lyvondria

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Hello,

 

I have a problem. I just made a Bring Me Event. I spawned many porings on a map and dropped a Gold Coin to it and disabled skills. The players have to bring me that Gold Coin which socked by a poring. But after like 2-5 minutes or so, the poring sucked the Gold Coin and its gone and the poring wont drop it anymore. o_O Never heard from that problem before.

 

Someone know how to fix this? Dont even know if its a source issue or just a normal issue. So i posted it in source. Or maybe its a bug?

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// Looting monster actions.

// 0 = Monster will consume the item.
// 1 = Monster will not consume the item.
monster_loot_type: 1

you should set it here.

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Thanks, I will try this.

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