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Custom Map Crashing


Azura Skyy

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I've recently added a few custom map., One of them works flawlessly, and one of them crashes towards the southern end of the map. It only crashes at the bottom of the map, and I am able to log back in and walk away from it. Turning the camera to it or zooming out crashes the client when near the bottom of the map. The issue is not with any of the models. All of the models are visible in other parts of the map with no issues.

 

Image of the crash

B8XU59V.png

 

Thanks in advance for any help,
~Azura Skyy

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For anyone experiencing a similar issue in the future, it has to do with creating a map with the 'new' function in the original BrowEdit. BrowEdit (prior to 2.0 at least) does not handle new maps well. Clear existing maps.

Thanks, Chemical Crush.
~Azura Skyy

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Doyou know whats at the bottom of the map that may be making you crash?

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Not a clue. I was hoping it was a generic issue that you may have experienced. While making the map, I group copy-pasted a lot of objects and quickly re-sized. I'm not sure how that could be an issue but it is the only thing different between the two maps besides the models- and as I said in my original post, all the models at the bottom are visible at other points in the map and don't cause a crash.

Thanks,
~Azura Skyy

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Save a backup of your map.

Load your map with browedit and go to the map clear tool. Select to remove all the objects and save your map, then, test it.

If there is no crash, your issue is because there is a resource missing at your data.grf

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What is the map size? Ex.: 150x150

 

 

When I use map sizes like 15x15 (that are not "common" sizes) or 10x20 (that have different values) it usually crashes aswel, but if I create a new map of a "common" size like 20x20, copy and paste the old map into the new one, then it start working. Try it. - Also make sure to redo your mapcache.

Edited by Angelisk
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