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The problem with a king tiger doll hat in disguise


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Hello guys.

 

 

I want some help with king tiger doll hat.

 

This item has a interesting option.

 

Transform into a Edgar.

 

 

Sorry for my english.

 

My english is poor.

 

So this is my script.

5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,0,1,495,{  bonus bStr,2; bonus bDex,2; autobonus "{ bonus bBaseAtk, (25 + (getrefine() * 10)); bonus2 bSPLossRate,5,1000; }",(50 + (getrefine()*5)),(3000+(getrefine()*200)),BF_SHORT|BF_LONG|BF_WEAPON,"{ atcommand @disguise 1115; (3000+(getrefine()*200)), 5, 2000, EF_POTION_BERSERK; }"; autobonus2 "{ bonus bBaseAtk, (25 + (getrefine() * 10)); bonus2 bSPLossRate,5,1000; }",(50 + (getrefine()*5)),(3000+(getrefine()*200)),BF_SHORT|BF_LONG|BF_WEAPON,"{ atcommand @undisguise, (3000+(getrefine()*200)), 5, 2000, EF_POTION_BERSERK; }"; },{},{}

I don't know how can I get work.

 

disguise 1115 was failed.

 

All so atcommand @disguise 1115, addtimer, deltimer were failed.

 

I'm just start rathena and programing.

 

Everythig is difficult to me.

 

I need some help guys.

 

 

 

 

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5497,호랑이_왕_인형모자,호랑이 왕 인형모자,5,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,0,1,495,{ bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; autobonus "{ bonus bBaseAtk,getrefine()*25; bonus bCritical,20; bonus2 bSPLossRate,5,1000; sc_start4 SC_MONSTER_TRANSFORM,5000,1115,0,0,0; message strcharinfo(0),\"크왕-!!! 호랑이 기운이 솟아나요!!!\"; }",getrefine()*5,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; autobonus2 "{ bonus bBaseAtk,getrefine()*25; bonus bCritical,20; bonus2 bSPLossRate,5,1000; sc_start4 SC_MONSTER_TRANSFORM,5000,1115,0,0,0; message strcharinfo(0),\"크왕-!!! 호랑이 기운이 솟아나요!!!\"; }",getrefine()*5,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}

 

o.oa

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