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If a Novice = Item & Skill unconditional?


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Only if they are a Novice, the class will receive the "item_unconditional" and "skill_unconditional".

 

Not sure if it will be script or database support.

 

Also, how come the "Novice class" seems to be capped with limited skills that I can put?

 

I tried to put all the Trans class to the Novice, but some skills are not included such as "Cart Termination".

 

Thank you!

Edited by Fiesta
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you can give novice an item / a skill by using script in game.
you can remove the skill tree inside db/(re / pre-re)/skill_tree.txt

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