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Dunno what problem I got but the item is working fine, I can click, wear and view (right click) without error.. But when I wear it, the sprite doesn't show.. how come?

 

Item_db : 

19355,Impulse Helm,Impulse Helm,5,100000,,10, ,10,,1,0xFFFFFFFF,7,2,256,,0,0,1209,{},{},{}
19371,Gaara Bag,Gaara Bag,5,100000,,10, ,10,,1,0xFFFFFFFF,7,2,1,,0,0,1212,{},{},{}

accname.lua/lub : 

	[ACCESSORY_IDs.ACCESSORY_AVARMOR] = "_avarmor",
	[ACCESSORY_IDs.ACCESSORY_AVBOOTS] = "_avboots",
	[ACCESSORY_IDs.ACCESSORY_AVROBE] = "_avrobe",
	[ACCESSORY_IDs.ACCESSORY_AVSHIELD] = "_avshield",
	[ACCESSORY_IDs.ACCESSORY_BLUE_FLAME_FAIRY] = "_blueflamefairy",
	[ACCESSORY_IDs.ACCESSORY_CREED] = "_creed",
	[ACCESSORY_IDs.ACCESSORY_CYGNUS_HELM] = "_cygnushelm",
	[ACCESSORY_IDs.ACCESSORY_DANZO_BANDAGE] = "_danzobandage",
	[ACCESSORY_IDs.ACCESSORY_BLACK_VALKYRIE_WINGS] = "_darkdwings",
	[ACCESSORY_IDs.ACCESSORY_DARKICARUS] = "_darkicaruswings",
	[ACCESSORY_IDs.ACCESSORY_DARKRO_PHOENIX] = "_darkrophoenixwing",
	[ACCESSORY_IDs.ACCESSORY_DEERHAT] = "_deerhat",
	[ACCESSORY_IDs.ACCESSORY_DEVILSHIVAS] = "_Devil_shiva",
	[ACCESSORY_IDs.ACCESSORY_dragonarmor] = "_dragonarmor",
	[ACCESSORY_IDs.ACCESSORY_dragonshield] = "_dragonshield",
	[ACCESSORY_IDs.ACCESSORY_dragonmanteau] = "_dragonmanteau",
	[ACCESSORY_IDs.ACCESSORY_dragonboots] = "_dragonboots",
	[ACCESSORY_IDs.ACCESSORY_DragonHelm] = "_DragonHelm",
	[ACCESSORY_IDs.ACCESSORY_FEATHER_RING] = "_feathers",
	[ACCESSORY_IDs.ACCESSORY_FILHAT] = "_filhat",
	[ACCESSORY_IDs.ACCESSORY_GAARABAG] = "_gaara",
	[ACCESSORY_IDs.ACCESSORY_GOLDENDRAGONHELM] = "_goldendragonhelm",
	[ACCESSORY_IDs.ACCESSORY_HANGING_DOLLS] = "_hangdolls",
	[ACCESSORY_IDs.ACCESSORY_HARLEQUIN_HAT] = "_harlequinhat",
	[ACCESSORY_IDs.ACCESSORY_HEART_RING] = "_hearts",
	[ACCESSORY_IDs.ACCESSORY_MUSIC_RING] = "_musics",
	[ACCESSORY_IDs.ACCESSORY_OBITO_GOGGLES] = "_obito",
	[ACCESSORY_IDs.ACCESSORY_ORANGE_SPELL_RING] = "_orangespellring",
	[ACCESSORY_IDs.ACCESSORY_RASTA_HAT] = "_rastahat",
	[ACCESSORY_IDs.ACCESSORY_RED_FLAME_FAIRY] = "_redflamefairy",
	[ACCESSORY_IDs.ACCESSORY_ROSE_RING] = "_roses",
	[ACCESSORY_IDs.ACCESSORY_RUNECIRCLES] = "_runecircles",
	[ACCESSORY_IDs.ACCESSORY_SS4] = "_ss4",
	[ACCESSORY_IDs.ACCESSORY_AVH] = "_avh",
	[ACCESSORY_IDs.ACCESSORY_STAR_RING] = "_stars",
	[ACCESSORY_IDs.ACCESSORY_SUNFLOWER_RING] = "_sunflowers",
	[ACCESSORY_IDs.ACCESSORY_SUPER_SAIYA] = "_SUPER_SAIYA",
	[ACCESSORY_IDs.ACCESSORY_URAHAHAT] = "_uraharahat",
	[ACCESSORY_IDs.ACCESSORY_ZETZUPRO] = "_zetzupro",
	[ACCESSORY_IDs.ACCESSORY_Sword_Barrier2] = "_Blade_of_Dragon",
	[ACCESSORY_IDs.ACCESSORY_Sword_Barrier] = "_Sword_Barrier",
	[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth",

} 

accessoryid.lua/lub : 

	ACCESSORY_AVARMOR = 1192,
	ACCESSORY_AVBOOTS = 1193,
	ACCESSORY_AVROBE = 1194,
	ACCESSORY_AVSHIELD = 1195,
	ACCESSORY_CREED = 1196,
	ACCESSORY_CYGNUS_HELM = 1197,
	ACCESSORY_DANZO_BANDAGE = 1198,
	ACCESSORY_BLUE_FLAME_FAIRY = 1200,
	ACCESSORY_DARKICARUS = 1201,
	ACCESSORY_DARKRO_PHOENIX = 1202,
	ACCESSORY_DEERHAT = 1203,
	ACCESSORY_DEVILSHIVAS = 1204,
	ACCESSORY_dragonarmor = 1205,
	ACCESSORY_dragonshield = 1206,
	ACCESSORY_dragonboots = 1207,
	ACCESSORY_dragonmanteau = 1208,
	ACCESSORY_DragonHelm = 1209,
	ACCESSORY_FEATHER_RING = 1210,
	ACCESSORY_FILHAT = 1211,
	ACCESSORY_GAARABAG = 1212,
	ACCESSORY_GOLDENDRAGONHELM = 1213,
	ACCESSORY_HANGING_DOLLS = 1214,
	ACCESSORY_HARLEQUIN_HAT = 1215,
	ACCESSORY_HEART_RING = 1216,
	ACCESSORY_MUSIC_RING = 1217,
	ACCESSORY_OBITO_GOGGLES = 1218,
	ACCESSORY_ORANGE_SPELL_RING = 1219,
	ACCESSORY_RASTA_HAT = 1220,
	ACCESSORY_RED_FLAME_FAIRY = 1221,
	ACCESSORY_ROSE_RING = 1222,
	ACCESSORY_RUNECIRCLES = 1223,
	ACCESSORY_SS4 = 1224,
	ACCESSORY_AVH = 1225,
	ACCESSORY_STAR_RING = 1226,
	ACCESSORY_SUNFLOWER_RING = 1227,
	ACCESSORY_SUPER_SAIYA = 1228,
	ACCESSORY_URAHAHAT = 1229,
	ACCESSORY_ZETZUPRO = 1230,
	ACCESSORY_Sword_Barrier2 = 1231,
	ACCESSORY_Sword_Barrier = 1232,
	ACCESSORY_Enchanted_Cloth = 1233,

I re-checked the sprite names/texture/collection/item folders and it has same names and not missing a file.. So how was it?

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Hexed your client with increase view id into 2000~~

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[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth", <<< Remove this Comma
<<< Remove this space
}

 

[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth"
}

 

19355,Impulse Helm,Impulse Helm,5,100000,,10,,10,,1,0xFFFFFFFF,7,2,256,,0,0,1209,{},{},{}
19371,Gaara Bag,Gaara Bag,5,100000,,10,,10,,1,0xFFFFFFFF,7,2,1,,0,0,1212,{},{},{}

 

and maybe the location of the sprite is the problem.

 

ex. like mine before

I need to put it in a folder data\sprite\_ÆAIÅU\Enchanted_Cloth\Enchanted_Cloth.spr and data\sprite\_ÆAIÅU\Enchanted_Cloth\Enchanted_Cloth.act

Edited by themon
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Hexed your client with increase view id into 2000~~

So I got a problem in my client?

 

 

[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth", <<< Remove this Comma

<<< Remove this space

}

 

[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth"

}

 

19355,Impulse Helm,Impulse Helm,5,100000,,10,,10,,1,0xFFFFFFFF,7,2,256,,0,0,1209,{},{},{}

19371,Gaara Bag,Gaara Bag,5,100000,,10,,10,,1,0xFFFFFFFF,7,2,1,,0,0,1212,{},{},{}

 

and maybe the location of the sprite is the problem.

 

ex. like mine before

I need to put it in a folder data\sprite\_ÆAIÅU\Enchanted_Cloth\Enchanted_Cloth.spr and data\sprite\_ÆAIÅU\Enchanted_Cloth\Enchanted_Cloth.act

 

I'll just have to remove the 'comma' then convert it again to lub? So removing the comma will like terminating the last or putting like some kind of end; lol :))

 

The locations are hopefully fine with their destination folders.. 

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Hexed your client with increase view id into 2000~~

So I got a problem in my client?

 

 

[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth", <<< Remove this Comma

<<< Remove this space

}

 

[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth"

}

 

19355,Impulse Helm,Impulse Helm,5,100000,,10,,10,,1,0xFFFFFFFF,7,2,256,,0,0,1209,{},{},{}

19371,Gaara Bag,Gaara Bag,5,100000,,10,,10,,1,0xFFFFFFFF,7,2,1,,0,0,1212,{},{},{}

 

and maybe the location of the sprite is the problem.

 

ex. like mine before

I need to put it in a folder data\sprite\_ÆAIÅU\Enchanted_Cloth\Enchanted_Cloth.spr and data\sprite\_ÆAIÅU\Enchanted_Cloth\Enchanted_Cloth.act

 

I'll just have to remove the 'comma' then convert it again to lub? So removing the comma will like terminating the last or putting like some kind of end; lol :))

 

The locations are hopefully fine with their destination folders.. 

 

 

 

Hexed your client with increase view id into 2000~~

So I got a problem in my client?

 

 

[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth", <<< Remove this Comma

<<< Remove this space

}

 

[ACCESSORY_IDs.ACCESSORY_Enchanted_Cloth] = "_Enchanted_Cloth"

}

 

19355,Impulse Helm,Impulse Helm,5,100000,,10,,10,,1,0xFFFFFFFF,7,2,256,,0,0,1209,{},{},{}

19371,Gaara Bag,Gaara Bag,5,100000,,10,,10,,1,0xFFFFFFFF,7,2,1,,0,0,1212,{},{},{}

 

and maybe the location of the sprite is the problem.

 

ex. like mine before

I need to put it in a folder data\sprite\_ÆAIÅU\Enchanted_Cloth\Enchanted_Cloth.spr and data\sprite\_ÆAIÅU\Enchanted_Cloth\Enchanted_Cloth.act

 

I'll just have to remove the 'comma' then convert it again to lub? So removing the comma will like terminating the last or putting like some kind of end; lol :))

 

The locations are hopefully fine with their destination folders.. 

 

maybe try to post a screenshot of where you put the sprites

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First try to hexed a new client with increase view id into 2000

I'm pretty sure its about this because, its perfectly showing sprites on item inventory and equip and no errors but, still its not  showing on your character right? 

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