Jump to content
  • 0

R> NPC Full Buffs for VIP Players


yammoo

Question


  • Group:  Members
  • Topic Count:  3
  • Topics Per Day:  0.00
  • Content Count:  9
  • Reputation:   1
  • Joined:  06/17/13
  • Last Seen:  

Hi, guys. Good Morning.

I need script for NPC Full Buffs ( which contains buffs like "Increase Agi, Blessing, Angelus, Suffragium, Impositio Manus, Gloria, Magnificat, Full Chemical Protections, Assumptio, Full Adrenaline Rush, Maximize Power, Weapon Perfection, AGI Dish +5, STR Dish +5, DEX Dish +5, INT Dish +5, LUK Dish +5, VIT Dish +5, Endure, Kaupe, Kaite, and Spirits )

But, the NPC will only give the buffs to the people who holding an exact Item. ( lets say i made custom item with Name "VIP Ticket", and ID Numbers 30000 ) This NPC will only give the buffs if there is item number 30000 ( VIP Ticket ) in her/his inventory. If there isnt, the NPC will just say something like "Sorry, its only for VIP people"

I also need a script for NPC Broadcaster which allow VIP People to broadcast freely without paying, but only if he/she is holding the VIP Ticket.

And, how to make a custom item lets say its gonna be called "VIP Ticket" its not useable items, it will be in ETC Items, and it has durations like 30 days. Since i give it to the players, time is counting down, and gonna be disappeared after 30 days ( real time not online time )

Thanks a lot before, guys.

Edited by yammoo
Link to comment
Share on other sites

4 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  38
  • Topics Per Day:  0.01
  • Content Count:  949
  • Reputation:   174
  • Joined:  06/12/12
  • Last Seen:  

prontera,100,200,3	script	VIPBuffer	78,{

specialeffect2 EF_HEAL2; percentheal 100,100;

if(countitem(30000)){
	specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,600000,10;
	specialeffect2 EF_BLESSING; sc_start SC_BLESSING,600000,10;
	specialeffect2 EF_ANGELUS; sc_start SC_ANGELUS,600000,10;
	specialeffect2 EF_SUFFRAGIUM; sc_start SC_SUFFRAGIUM,600000,3;
	specialeffect2 EF_IMPOSITIO; sc_start SC_IMPOSITIO,600000,5;
	specialeffect2 EF_GLORIA; sc_start SC_GLORIA,600000,5;
	specialeffect2 EF_MAGNIFICAT; sc_start SC_MAGNIFICAT,600000,5;
	specialeffect2 EF_CHEMICALPROTECTIOn; sc_start SC_CP_WEAPON,600000,5;
		sc_start SC_CP_ARMOR,600000,5;
		sc_start SC_CP_SHIELD,600000,5;
		sc_start SC_CP_HELM,600000,5;
	specialeffect2 EF_ASSUMPTIO; sc_start SC_ASSUMPTIO,600000,5;
		sc_start SC_ADRENALINE2,600000,1;
	specialeffect2 EF_MAXPOWER; sc_start SC_MAXIMIZEPOWER,600000,5;
	specialeffect2 EF_PERFECTION; sc_start SC_WEAPONPERFECTION,600000,5;
	specialeffect2 EF_ENDURE; sc_start SC_ENDURE,600000,10;
		sc_start SC_KAUPE,600000,3;
		sc_start SC_KAITE,600000,7;
		sc_start SC_STRFOOD,600000,5;
		sc_start SC_AGIFOOD,600000,5;
		sc_start SC_VITFOOD,600000,5;
		sc_start SC_INTFOOD,600000,5;
		sc_start SC_DEXFOOD,600000,5;
		sc_start SC_LUKFOOD,600000,5;

switch(Class){

case 18:
case 4019:
case 4071:
case 4078:
	skilleffect "SL_ALCHEMIST",0;
	sc_start4 SC_SPIRIT,9999999,5,455,0,0;
	break;
case 15:
case 4016:
case 4070:
case 4077:
	skilleffect "SL_MONK",0;
	sc_start4 SC_SPIRIT,9999999,5,447,0,0;
	break;
case 4047:
	skilleffect "SL_STAR",0;
	sc_start4 SC_SPIRIT,9999999,5,448,0,0;
	break;
case 16:
case 4017:
case 4067:
case 4074:
	skilleffect "SL_SAGE",0;
	sc_start4 SC_SPIRIT,9999999,5,449,0,0;
	break;
case 14:
case 4015:
case 4066:
case 4073:
	skilleffect "SL_CRUSADER",0;
	sc_start4 SC_SPIRIT,9999999,5,450,0,0;
	break;
case 23:
case 4190:
	skilleffect "SL_SUPERNOVICE",0;
	sc_start4 SC_SPIRIT,9999999,5,451,0,0;
	break;
case 7:
case 4008:
case 4054:
case 4060:
	skilleffect "SL_KNIGHT",0;
	sc_start4 SC_SPIRIT,9999999,5,452,0,0; 
	break;
case 9:
case 4010:
case 4055:
case 4061:
	skilleffect "SL_WIZARD",0;
	sc_start4 SC_SPIRIT,9999999,5,453,0,0;
	break;
case 8:
case 4009:
case 4057:
case 4063:
	skilleffect "SL_PRIEST",0;
	sc_start4 SC_SPIRIT,9999999,5,454,0,0;
	break;
case 19:
case 20:
case 4020:
case 4021:
case 4068:
case 4069:
case 4075:
case 4076:
	skilleffect "SL_BARDDANCER",0;
	sc_start4 SC_SPIRIT,9999999,5,455,0,0;
	break;
case 17:
case 4018:
case 4072:
case 4079:
	skilleffect "SL_ROGUE",0;
	sc_start4 SC_SPIRIT,9999999,5,456,0,0;
	break;
case 12:
case 4013:
case 4059:
case 4065:
	skilleffect "SL_ASSASIN",0;
	sc_start4 SC_SPIRIT,9999999,5,457,0,0;
	break;
case 10:
case 4011:
	skilleffect "SL_BLACKSMITH",0;
	sc_start4 SC_SPIRIT,9999999,5,458,0,0;
	break;
case 11:
case 4012:
case 4056:
case 4062:
	skilleffect "SL_HUNTER",0;
	sc_start4 SC_SPIRIT,9999999,5,460,0,0;
	break;
case 4049:
	skilleffect "SL_SOULLINKER",0;
	sc_start4 SC_SPIRIT,9999999,5,461,0,0;
	break;
default:
	break;


		}
	
	}

end;
}

prontera,101,201,3	script	Broadcaster	78,{

if(!countitem(30000)) {
	if(Zeny < 1000000) {
		mes .Npc_Name$;
		mes "You need 1M to broadcast";
		close;
	}
}
mes .Npc_Name$;
mes "Input your message";
input .@bc$;
if(!countitem(30000)) Zeny = Zeny-1000000;
announce strcharinfo(0)+": "+.@bc$,0;
close;

OnInit:
	.Npc_Name$ = "Broadcaster";
	end;

}

For your ticket, Put this on a box or an NPC that will summon the ticket. Tag it as an equip, just set the eLvl = your server's max level + 1

renitem 30000,2592000;
  • Upvote 1
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  3
  • Topics Per Day:  0.00
  • Content Count:  9
  • Reputation:   1
  • Joined:  06/17/13
  • Last Seen:  

@sandbox : thanks sir, it helps me a lot. and yes it works!

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.00
  • Content Count:  41
  • Reputation:   1
  • Joined:  10/17/13
  • Last Seen:  

For your ticket, Put this on a box or an NPC that will summon the ticket. Tag it as an equip, just set the eLvl = your server's max level + 1
renitem 30000,2592000;

I dont get this part ^_^ . Tag it as an equip , just set the eLvl = your server's max level +1 

 

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  11
  • Topics Per Day:  0.00
  • Content Count:  54
  • Reputation:   1
  • Joined:  08/28/14
  • Last Seen:  

@sandbox

me too I didnt got the last part, Can you please elaborate it for us. Thank you.
 


Oh I get it, thank you sir.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...