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Devotion Reflect (Magic) r17701


WhatFT

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r17701 has too many changes, I got problems on almost all skills -.-

 

How to fix the reflect damage of devotion?

 

OLD - If magic was reflected then the reflected magic damage must passed on the paladin not on the caster itself...

 

how to make it back to old one?

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Hello,

 

check this one

 

http://rathena.googlecode.com/svn/trunk/conf/battle/skill.conf

// Using 'old' behavior for devotion vs reflect damage? (Note 2)// Default is 0 (official). If 'devotion_rdamage' is > 0 (chance to devote the reflected damage),// when player with devotion attacks player with reflect damage ability (item bonus or skill),// the damage will be taken by the person who provides devotion instead the attacker.devotion_rdamage: 0

set it to 100 ..

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It only supports physical attacks not reflectedmagical damage

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bump

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how?

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no answer? anyone?

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bump

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Here's how

see this on your trunk/conf/battle/skill.conf so this is the default settings for Devotion.

// Using 'old' behavior for devotion vs reflect damage? (Note 2)
// Default is 0 (official). If 'devotion_rdamage' is > 0 (chance to devote the reflected damage),
// when player with devotion attacks player with reflect damage ability (item bonus or skill),
// the damage will be taken by the person who provides devotion instead the attacker.
devotion_rdamage: 0

// Officially, reflecting shield (SC_REFLECTDAMAGE) reflects physical damage by skill or normal attack.
// But if the target is being devoted, it ONLY reflects the damage for melee skill. (Note 1)
devotion_rdamage_skill_only: yes

Now if you want to change it to reflect all even magic attacks. you need to do it like this

 

 

First the chance of reflect.

// Using 'old' behavior for devotion vs reflect damage? (Note 2)
// Default is 0 (official). If 'devotion_rdamage' is > 0 (chance to devote the reflected damage),
// when player with devotion attacks player with reflect damage ability (item bonus or skill),
// the damage will be taken by the person who provides devotion instead the attacker.
devotion_rdamage: 50 // < 50% chance of reflect

Second is if you want to reflect also the magical skills.

// Officially, reflecting shield (SC_REFLECTDAMAGE) reflects physical damage by skill or normal attack.
// But if the target is being devoted, it ONLY reflects the damage for melee skill. (Note 1)
devotion_rdamage_skill_only: yes // < set this to no if you want to reflect the physical & magical attacks.

now the result of this changes are if a High Wizard(w/ Maya) magically attack by a Professor(w/ Devotion) there's a 50% chance that all the reflect damage will directly go to the paladin.

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