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7 Rarity of an Items (Dota 2 Inspired)


irawrsilentpls

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Hi,

Im not sure tho if i am on the right section but i think its source discussion since its regarding on whole Items Regarding and Items Color. (Please Move this Topic If i am on wrong section Thank you. )

 

Had anyone release this kind of Idea so far on Rathena

7 Rarity of Weapons / Items Example. (Dota 2 Inspired)
* Common
* Uncommon
* Rare
* Mythical
* Legendary
* Immortal
* Ancient


- On the NPC you can Increase the Rarity of your Items with the requirements of some items.
Example Effect of Rarity

Common Knife
Attack + 3
Uncommon Knife [Color Medium Blue]
Attack + 5
Rare Knife [ Color Blue ]
Attack + 7
Mythical Knife [ Color Purple ] 
Attack + 10
Legendary Knife [ Color Violet ]
Attack + 15
Immortal Knife [ Color Gold ]
Attack + 20
Ancient Knife [ Color Red ]
Attack + 30

Effects are just Example hoping someone can support this idea tho. 

(Please post the link here if this Idea Exist already ) Thanks


Admin's Sorry about the Topic Tittle I can't edit it anymore i forgot to put [suggestion]. Sorry again.

Edited by irawrsilentpls
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item name color = client related = idk how. /heh

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This is a custom feature that would require sorce and client work, try posting in request section.

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item name color = client related = idk how. /heh

 

using custom name, can you? just look like : [uncommon] Knife, [Ancient] Knife before name?

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item name color = client related = idk how. /heh

 

using custom name, can you? just look like : [uncommon] Knife, [Ancient] Knife before name?

 

 

Namelength limitation (50, btw) = Long Item names can't be rare

Edited by Jonne
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if you are concerned by color then why not duplicate the same sprite and recolor it? you can make changes to SQL and data/num text files

 

as far as names are concerned check this out

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