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@autoloot cell range limited?


kiros

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today i was lurking RMS and after some readings there i cross a point that may be missing to all out there

that @autoloot for it self isn't to bad but for classes with long range skills gives them a lite advantage

that can be fixed with a little tweak on this command and that's the cell limit like the view range limit

in the settings.

 

so i ask here if any one know the way to put a cell limit on that command  since 0 (no autoloot) will be to harsh

for my taste because even other not long ranged classes have skill that do ranged attacks so maybe a cell limit will be nice.

 

to the point: @autoloot can be cell ranged limited by the source or a setting?

 

 

Thanks in advance

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Interesting.

Edit. Found this on src/map/atcommand.hpp

//This is the distance at which @autoloot works,
//if the item drops farther from the player than this,
//it will not be autolooted. [Skotlex]
//Note: The range is unlimited unless this define is set.
//#define AUTOLOOT_DISTANCE AREA_SIZE

Will test with 11 cells.

Edited by OscarScorp
Found it
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up

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