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[Adding] Custom Items (Renewal)


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#1 eJay

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Posted 04 June 2013 - 03:03 PM

Video Coming Soon

 

Edit: January 2, 2014

Please pm me for more updated/recently changed about custom item, any update for this guide would be appreciated. Thank you   /ok 

 

 

1st Step:
go to:

 

data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection

add your sprite for Example:
Blood_Helm.jpg Blood_Helm
 

data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item

Blood_Helm-1.jpgBlood_Helm

2nd Step:
go to data
Open

idnum2itemdesctable

 

17000#
Str + 10
Class :^777777 Headgear^000000
Defense :^777777 0^000000
Equipped on :^777777 Lower^000000
Required Level :^777777 ??^000000
Weight :^777777 10^000000
Applicable Job :^777777 Every Job^000000
#

 

idnum2itemdisplaynametable

 

17000#Blood Helm# //<---------------- In game name

 

idnum2itemresnametable

 

17000#Blood_Helm#

 

3rd Step:
go to

 

data/sprite/¾ÆÀÌÅÛ

This file is for drop

Blood_Helm.act and Blood_Helm.spr

 

4th Step:
goto

 

data\sprite\¾Ç¼¼»ç¸®\¿©

This sign is for female account, "¿©" put the file here

¿©_Blood_Helm.act and ¿©_Blood_Helm.spr

 

5th Step:
goto

 

data\sprite\¾Ç¼¼»ç¸®\³²

This sign is for male account "³²"  put the file here

³²_Blood_Helm.act and ³²_Blood_Helm.spr

 

6th Step:
go to data\lua files\datainfo
Open accessoryid.lua as Notepad

 

<TAB>ACCESSORY_BLOOD_HELM = 1001,

 

Open accname.lua as notepad

<TAB>[ACCESSORY_IDs.ACCESSORY_BLOOD_HELM] = "_BLOOD_HELM",

And now you are done to client side

 

now go to SVN

go to svn/db/item_db2.txt

Find this line and the 2nd Quote is for example

you can add this part to the end of line.

 

ID,Name,Name,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }

17000,Blood_Helm,Blood Helm,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,10,1,1001,{ bonus bStr,10; },{},{}

The last part of script you will see 1001 this is View ID, that you do earlier in accessoryid.lua


Hope this will help you, don't forget to hit green button, Have a good day :D


Edited by eJay, 02 January 2014 - 01:06 PM.

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#2 mrlongshen

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Posted 29 July 2013 - 09:40 AM

Video Coming Soon

 

 

 

1st Step:
go to:

 

data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection

add your sprite for Example:
Blood_Helm.jpg Blood_Helm
 

>data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item

Blood_Helm-1.jpgBlood_Helm

2nd Step:
go to data
Open

idnum2itemdesctable

 

17000#
Str + 10
Class :^777777 Headgear^000000
Defense :^777777 0^000000
Equipped on :^777777 Lower^000000
Required Level :^777777 ??^000000
Weight :^777777 10^000000
Applicable Job :^777777 Every Job^000000
#

 

idnum2itemdisplaynametable

 

17000#Blood Helm# //<---------------- In game name

 

idnum2itemresnametable

 

17000#Blood_Helm#

 

3rd Step:
go to

 

data/sprite/¾ÆÀÌÅÛ

This file is for drop

Blood_Helm.act and Blood_Helm.spr

 

4th Step:
goto

 

data\sprite\¾Ç¼¼»ç¸®\¿©

This sign is for female account, "¿©" put the file here

¿©_Blood_Helm.act and ¿©_Blood_Helm.spr

 

5th Step:
goto

 

data\sprite\¾Ç¼¼»ç¸®\³²

This sign is for male account "³²"  put the file here

³²_Blood_Helm.act and ³²_Blood_Helm.spr

 

6th Step:
go to data\lua files\datainfo
Open accessoryid.lua as Notepad

 

<TAB>ACCESSORY_BLOOD_HELM = 1001,

 

Open accname.lua as notepad

<TAB>[ACCESSORY_IDs.ACCESSORY_BLOOD_HELM] = "_BLOOD_HELM",

And now you are done to client side

 

now go to SVN

go to svn/db/item_db2.txt

Find this line and the 2nd Quote is the example

ID,Name,Name,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }

17000,Blood_Helm,Blood Helm,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,10,1,1001,{ bonus bStr,10; },{},{}

The last part of script you will see 1001 this is View ID, that you do earlier in accessoryid.lua


Hope this will help you, don't forget to hit green button, Have a good day :D

 

 

how about the iteminfo ? 


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#3 Hiryu Imajin

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Posted 04 August 2013 - 12:32 AM

 

Video Coming Soon

 

 

 

1st Step:
go to:

 

data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection

add your sprite for Example:
Blood_Helm.jpg Blood_Helm
 

>>>data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item

lockquote>

Blood_Helm-1.jpgBlood_Helm

2nd Step:
go to data
Open

idnum2itemdesctable

 

>17000#
Str + 10
Class :^777777 Headgear^000000
Defense :^777777 0^000000
Equipped on :^777777 Lower^000000
Required Level :^777777 ??^000000
Weight :^777777 10^000000
Applicable Job :^777777 Every Job^000000
#

 

idnum2itemdisplaynametable

 

170

00#Blood Helm# //<---------------- In game name

 

idnum2itemresnametable

 

17000#Blood_Helm#

 

3rd Step:
go to

 

data/sprite/¾ÆÀÌÅÛ

This file is for drop

Blood_Helm.act and Blood_Helm.spr

 

4th Step:
goto

 

data\sprite\¾Ç¼¼»ç¸®\¿©

This sign is for female account, "¿©" put the file here

¿©_Blood_Helm.act and ¿©_Blood_Helm.spr

 

5th Step:
goto

 

data\sprite\¾Ç¼¼»ç¸®\³²

This sign is for male account "³²"  put the file here

³²_Blood_Helm.act and ³²_Blood_Helm.spr

 

6th Step:
go to data\lua files\datainfo
Open accessoryid.lua as Notepad

 

<TAB>ACCESSORY_BLOOD_HELM = 1001,

 

Open accname.lua as notepad

<TAB>[ACCESSORY_IDs.ACCESSORY_BLOOD_HELM] = "_BLOOD_HELM",

And now you are done to client side

 

now go to SVN

go to svn/db/item_db2.txt

Find this line and the 2nd Quote is the example

ID,Name,Name,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }

17000,Blood_Helm,Blood Helm,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,10,1,1001,{ bonus bStr,10; },{},{}

The last part of script you will see 1001 this is View ID, that you do earlier in accessoryid.lua


Hope this will help you, don't forget to hit green button, Have a good day :D

 

 

how about the iteminfo ? 

 

 

 

 

What do you mean about the iteminfo? The description? o.o


Edited by Amaranth, 04 August 2013 - 12:32 AM.

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#4 mrlongshen

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Posted 04 August 2013 - 01:28 AM

yeah. all the process is still same right? only the item desc is different...


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#5 Hiryu Imajin

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Posted 04 August 2013 - 07:15 AM

yeah. all the process is still same right? only the item desc is different...

is it because of the ">" before the item ID?


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#6 ShiroYasha

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Posted 09 September 2013 - 06:57 AM

does this apply for the custom wings


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#7 -SkittleNugget-

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Posted 09 September 2013 - 07:16 AM

If you want the custom items to drop from a monster or woe treasure, add them to the resnametables too. (unidentified item tables)


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#8 dfabsgwapings

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Posted 13 October 2013 - 02:07 AM

it work for me this guide but the problem is i cant see my charcter wearing my costumize item.. and when i do alt+q an error occured... pls help me with this customize equipments.. this is the error

 

Module Name: C:\Users\PCHAN1\Desktop\New folder (2)\SharpienoRO.exe
Time Stamp: 0x4d7f06a5 - Mon Mar 14 23:26:45 2011
 
 
Exception Type: 0xc0000005
 
0x0042e3d0    SharpienoRO.exe
 
eax: 0x0012f670    ebx: 0x00000070
ecx: 0x00000000    edx: 0x00000000
esi: 0x0f7d6968    edi: 0x00000190
ebp: 0x00000010    esp: 0x0012f66c
 
stack 0012f66c - 0012fa6c
0012F66C : 03 50 A9 A8 38 FC 12 00 1E 0D 74 00 FF FF FF FF 
0012F67C : 6F E4 42 00 00 00 00 00 00 00 00 00 39 8A 47 00 
0012F68C : 00 00 00 00 00 00 00 00 EB 50 A9 A8 40 D5 7E 00 
0012F69C : 68 69 7D 0F C0 80 E8 18 A8 68 83 00 04 00 00 00 
0012F6AC : 20 F2 F9 18 00 00 00 00 00 00 00 00 00 00 00 00 
0012F6BC : 01 00 00 00 00 00 00 00 ED E0 C5 77 E4 80 E2 18 
0012F6CC : 00 00 00 00 90 01 00 00 01 00 00 00 00 00 00 00 
0012F6DC : 00 00 00 00 00 00 00 00 00 00 40 3F 00 00 00 00 
0012F6EC : 00 00 5D 3F 00 00 D8 3D 00 00 00 00 00 00 00 00 
0012F6FC : 00 00 00 00 0F 00 00 00 0F 05 D1 00 00 D9 D2 15 
0012F70C : 60 01 43 02 F0 80 E8 18 40 04 43 02 00 00 00 00 
0012F71C : 0F 00 00 00 9C D8 77 00 98 D8 77 00 20 2F 20 33 
0012F72C : 00 00 77 00 8C D8 77 00 02 00 00 00 00 00 00 00 
0012F73C : 20 00 00 00 7C D8 77 00 64 F7 12 00 B8 3D 96 73 
0012F74C : 00 00 3E 00 00 00 00 00 18 00 00 00 AC 68 83 00 
0012F75C : 00 70 3E 00 08 10 64 0F 7C F7 12 00 B8 3E 96 73 
 
Launch Info 
0000 0000 0000 0000 0000 0000 0000 0000 
0000 0000 0000 0000 0000 0000 0000 0000 
0000 0000 0000 0000 0000 0000 0000 0000 
0000 0000 0000 0000 0000 0000 0000 0000 
 
Job : Novice

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#9 tapao002

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Posted 05 November 2013 - 04:15 PM

hey guys BIG problems here :( i added a custom item in my server but unfortunately it has no picture/description and in short It is UNKNOWN item :( i have been looking for a guide to solve my problem but there seems to be no guide that can solve my problem ?? i already did what i could do i looked everywhere and not a single guide helped me :( pls ? im using a 2013-07-03 client and a updated lua files PLS ? help me ? :( i've been working on this custom item shit for like 5 days and 4 nights :( 


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#10 Whathell

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Posted 05 November 2013 - 06:02 PM

I haven't started getting my hands on 2013 clients. But I know that the item description is in your iteminfo.lua, edit that and add your custom item.


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#11 tekataobaakoinay

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Posted 08 August 2014 - 04:39 PM

Why everytime i create @item like that look at the chat

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#12 embos11

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Posted 15 August 2014 - 05:23 AM

i cant make it work..im using a 2012-04-18 client ..what should i do ?? help me ...


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