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Bomb Skill Edit


Sneaky

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I know this is basic but, anything helps!

Allowing Bomb Skill to be stackable and also to be casted near/on targets.

Revision (eAthena/rAthena) > db > skill_unit_db.txt

Find:

229,0xb1,    ,  0, 1,1000,enemy, 0x006    //AM_DEMONSTRATION

Replace 0x006 for 0x000:

229,0xb1,    ,  0, 1,1000,enemy, 0x000    //AM_DEMONSTRATION

- Mz

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it helps, thanks for this, cause I know some people have trouble finding this

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Yeah, actually I browsed over my files and checked what I could I release in here. I'm sure it'll help many.

Edited by Noah
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  • 3 weeks later...

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I know this is basic but, anything helps!

Allowing Bomb Skill to be stackable and also to be casted near/on targets.

Revision (eAthena/rAthena) > db > skill_unit_db.txt

Find:

229,0xb1,	,  0, 1,1000,enemy, 0x006	//AM_DEMONSTRATION

Replace 0x006 for 0x000:

229,0xb1,	,  0, 1,1000,enemy, 0x000	//AM_DEMONSTRATION

- Mz

Sir Slim

After you made ur Bomb 0x000

What happen ?

:) just curious ^^,

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I know this is basic but, anything helps!

Allowing Bomb Skill to be stackable and also to be casted near/on targets.

Revision (eAthena/rAthena) > db > skill_unit_db.txt

Find:

229,0xb1,	,  0, 1,1000,enemy, 0x006	//AM_DEMONSTRATION

Replace 0x006 for 0x000:

229,0xb1,	,  0, 1,1000,enemy, 0x000	//AM_DEMONSTRATION

- Mz

Sir Slim

After you made ur Bomb 0x000

What happen ?

:) just curious ^^,

You answer is right infront of you ._.

Allowing Bomb Skill to be stackable and also to be casted near/on targets.

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  • 1 month later...

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i have a question.. its stackable and spammable. but i want to put some limit like 6-10 Demonstration only..

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i have 1 problems. when i use sniper and put trap if i use skill arrow shower to the trap the trap moved and gone. i want make it after i use arrow shower the trap is still not gone and i can put other trap and forth the trap many more. please help..

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  • 8 months later...

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Nice One Martin.. ^_^ +10 for you..

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Been looking for this (:

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