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SUPPORT TOPIC File Information

  • Submitted: Dec 26 2011 08:28 AM
  • Last Updated: Dec 27 2011 01:47 PM
  • File Size: 5.93KB
  • Views: 2305
  • Downloads: 358
  • Approved by: Jman
  • Approved on: 27 December 2011 - 02:00 PM

Download Advanced common drop system 0.0.1

* * * * - 4 Votes



Screenshots

I think it would be more flexible, if it would work this way:

2115,1 would make valkyrie shield is not effected by drop rate, so you can use the full scale (from 0,01% to 100%).

The original idea would force that, every mob has to drop that item with the SAME chance. However this way the same item can be dropped with different chances from different mobs.


Ind's Special item drop system can't do it.
so. I base on Ind's work to finish this to solve xazax's probrom.


this patch. base on eAthena r15049 trunk.
that is all,. enjoy it.

What's New in Version 0.0.1 (See full changelog)

  • fix a keyword error in line 94.




you should add more guides..

and i tried this to put in my test server.. its not working..
    • 0
lecal
    • 0
int common_drop1[MAX_MOB_DB][0x8000];
4000 * 32768 * 4 bytes = 500 MB of memory
    • 0
Not Working..
    • 0

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